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World of Warcraft: Forever

Feign Abuser.

Overview

Race
Troll
Class
Hunter
Server
EU PVE
Level
1
XP
0 / 400

Spec & role

Hunter · Spec not selected · Ranged DPS

Talents not observed yet. Open talents, wait a few seconds, reload, then let Watcher Sync run. You can also select a specialization above.

Character stats

Updated 2026-11-05 16:54 UTC

Stats are over 24 hours old.

Resources

Maximum health
66Maximum health 66
Base/modifier breakdown not yet synced.
Your total health capacity, including stamina and other health modifiers. Survivability support for your role.
Maximum mana
81Maximum mana 81
Base/modifier breakdown not yet synced.
Your total mana capacity for abilities that spend mana.

Attributes

Strength
21Strength 21 (21)
Increases Attack Power by 21
Agility
25Agility 25 (25)
Increases Critical Strike chance by 5.4% Increases Attack Power by 25 Increases Ranged Attack Power by 50 Increases Armor by 50 Increases Dodge chance by 10.9% Supports your ranged damage role.
Stamina
22Stamina 22 (22)
Increases Health by 40 Survivability support for your role.
Intellect
16Intellect 16 (16)
Increases Mana by 16 Increases Spell Critical Strike chance by 1.1% Increases Weapon Skill improvement rate
Spirit
22Spirit 22 (22)
Increases Health Regeneration by 7 per 5 sec while not in combat Increases Mana Regeneration by 27 per 5 sec while not casting Mana Regeneration from Spirit is halted for 5 sec after spending Mana Health Regeneration is increased by 33% while sitting or reclining

Offense

Melee attack power
28Melee attack power 28 (28)
Supports melee weapon damage and abilities that scale with melee attack power.
Ranged attack power
32Ranged attack power 32 (32)
Supports ranged weapon damage and abilities that scale with ranged attack power. Supports your ranged damage role.
Melee crit
5.28%Melee crit 5.275
Base/modifier breakdown not yet synced.
Chance for eligible melee attacks to critically strike.
Ranged crit
5.28%Ranged crit 5.275
Base/modifier breakdown not yet synced.
Chance for eligible ranged attacks to critically strike. Supports your ranged damage role.

Defense

Armor
52Armor 52
Base/modifier breakdown not yet synced.
Reduces incoming physical damage; mitigation depends on the attacker. Survivability support for your role.
Dodge
10.71%Dodge 10.71
Base/modifier breakdown not yet synced.
Chance to avoid an eligible incoming attack by dodging. Survivability support for your role.
Parry
0.00%Parry 0
Base/modifier breakdown not yet synced.
Chance to avoid an eligible incoming attack by parrying.
Block
0.00%Block 0
Base/modifier breakdown not yet synced.
Your class does not use shields to block; a reported value is not a usable shield defense.

Professions

Professions not observed

Weapon skills

Hover a skill total to see its base and modifier. Progress uses base skill.

  • Axes

    1 / 5Base: 1 | Modifier: +0 | Total: 1

    4 base skill points remaining to that observed cap · 20.0%

  • Bows

    1 / 5Base: 1 | Modifier: +0 | Total: 1

    4 base skill points remaining to that observed cap · 20.0%

  • Daggers

    1 / 5Base: 1 | Modifier: +0 | Total: 1

    4 base skill points remaining to that observed cap · 20.0%

  • Defense

    1 / 5Base: 1 | Modifier: +0 | Total: 1

    4 base skill points remaining to that observed cap · 20.0%

  • Unarmed

    1 / 5Base: 1 | Modifier: +0 | Total: 1

    4 base skill points remaining to that observed cap · 20.0%

Legacy saved state

Progression 0 · Available 0 · Spent 0

Older saved observation

Observed

  • Professions · 0 allocated

    Node ranks (9)
    • Dedicated Study
      Rank 0 / 1
    • Bartering
      Rank 0 / 2
    • Master Chef
      Rank 0 / 5
    • Working Overtime
      Rank 0 / 5
    • Bountiful Harvest
      Rank 0 / 5
    • Performance Bonus
      Rank 0 / 3
    • Luremaster
      Rank 0 / 2
    • Unknown
      Rank 0 / 1
    • Unknown
      Rank 0 / 1
  • Adventure · 0 allocated

    Node ranks (9)
    • Thrill of Adventure
      Rank 0 / 5
    • Talented
      Rank 0 / 5
    • Frequent Flier
      Rank 0 / 1
    • Well Rested
      Rank 0 / 5
    • Field Medicine
      Rank 0 / 2
    • Field Guide
      Rank 0 / 3
    • High Alert
      Rank 0 / 2
    • Unknown
      Rank 0 / 1
    • Unknown
      Rank 0 / 1
  • Resourcefulness · 0 allocated

    Node ranks (9)
    • Reagent Economy
      Rank 0 / 1
    • Gourmand
      Rank 0 / 3
    • Diplomat
      Rank 0 / 5
    • The Quick and the Dead
      Rank 0 / 2
    • Permanence
      Rank 0 / 2
    • Reinforce
      Rank 0 / 5
    • For Great Honor
      Rank 0 / 5
    • Unknown
      Rank 0 / 1
    • Unknown
      Rank 0 / 1

Equipment

Shirt
Trapper's Shirt · Item level 1
Chest
Empty
Waist
Empty
Legs
Trapper's Pants · Item level 1
Feet
Empty
Wrists
Empty
Hands
Empty
Finger (slot 11)
Empty
Back
Empty
Main hand
Worn Axe · Item level 2
Off hand
Empty
Slot 18
Worn Shortbow · Item level 2
Notes and limitations

Progress against each weapon skill's observed skill cap. Includes Defense and Unarmed. Native observed maximums are used.

Last observed progression and allocations for this character. Unstaged observations only; this is not live state.

Ranks and maximums retain their native meanings. No perk recommendations or reward claims. Failed or staged reads retain the prior observation and its original time; Watcher retries automatically while you are in the world; staged changes are saved only after they are committed in-game.

Recent means at most 24 hours old, not live confirmation. Legacy has its own observation time. Progression totals are not added across characters.